Self-published Digital Textbook
As a design instructor at 2 universities, I have frequently been frustrated by unengaged, shallow critique given by students in the classroom. Many students are perfectly content to allow their instructor to do all the heavy lifting, spending hour upon hour spewing feedback rhetoric with input from only a select few students who choose to put in the work to think for themselves.
Starting from the assumption that design students would engage if only they fully understood how to do it, I decided to write a short book for use in my classes. I kept this laser-focused on graphic design, as there are many publications already in existence for fine art. I discuss the why’s and the how’s, and provide a glossary of terms so that students can learn to speak the same language.
I’m currently using this book in my own classes, but thought it might be useful to others. Download the .epub here!